Scenery Object Positioning

Scenery Object Positioning

Postby kencol » Thu Oct 19, 2006 10:39 pm

Hello all-- Can somebody please help explain the Basic layout of FMS scenery x-y references--I have worked out how to put tress in the sceneries by just adding to the SCN file, a copy of some other files tree details--However the positioning and height needs some guess work(usually copied from a nearby object and changed slightly)----At this stage I am led to beleive that the whole scenery is apx 1000m square--Each square is 250m--The bottom left sector of the whole scenery co-ordinates are -x -y and the top right are +x +y. And the the other 2 quarters are a mix of each--Please let me know if I'am on the right track here so far. Thank you
kencol
 
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Postby Perry » Wed Oct 25, 2006 5:03 pm

You are on the right track, but the sizes of scenery can vary up to a limit, as well as height bitmap is different for each scene.
The info for this is sparse.
I've made a Util from Visual Basic that will do the job with less frustration.
You can download it from http://polywop.com/fms/FMSIndex.html
It will allow you to plot the X,Y, & Z for any object you want to place with a mouse click and it will work for most scenery files.
It also has the necessary support files for VB if you don't have them installed.

Hope you can use it.
Perry
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Perry
 
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