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FMS Forum • View topic - Anim8or HOWTO and Wavefront-to-FMS converter tool

Anim8or HOWTO and Wavefront-to-FMS converter tool

Anim8or HOWTO and Wavefront-to-FMS converter tool

Postby coder1024 » Fri Apr 20, 2007 8:31 pm

I've finally been able to get this working and wanted to post it here for reference. Thanks to Perry for providing a lot of the advice and explanation which made figuring all this out possible.

is a free 3D modeling (and animation) tool. I was interested in creating 3D objects to place in my FMS landscape using this tool and found the below to work well.

- create the object in the object mode of Anim8or and use 4-sided quad-based geometry (ok to have other face types, but they won't show up in FMS)
- export the object as a Wavefront (.obj) file
- use the wf2scn converter tool I wrote to convert the .obj file to an .scn file
- paste the contents of the generated .scn file into , save, reload, then drag to position your object and save again

You can download the wf2scn converter tool executable and source code .
coder1024
 
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Location: PA, USA

Aw nuts

Postby Perry » Fri Apr 20, 2007 11:38 pm

Aw nuts. Look what you made me do. Now I gotta learn to use another software. :)

It looks real interesting, and a lot there for being a freeware prgm.
I usually use Metasequoia to make objects.
But I could get to like this one.

Thanks. This conversion utility may just make this useable.

Perry
User avatar
Perry
 
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Location: Sarasota, FL USA

Postby Lewie » Sun Mar 16, 2008 12:02 am

Lewie
 
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Joined: Sat Mar 15, 2008 7:17 am


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