by ggunners » Wed Jun 04, 2008 3:28 pm
There's a bit of thrust vectoring on the YardBird Mig-29 and F-22 on my .
This works because the prop is directly in front of the control surfaces and the control surfaces in the .par file are large and have aggressive 3D type throws. So when you pull aggressive vertical, you get some thrust vectoring i.e. tightens up loops.
There may be a way to do this with the FMS .par mixer, but I haven't mastered the mixer yet.
-- ggunners