I've spotted a possible problem with the way gravity is modelled in FMS. By turning on the airspeed display, I've noticed that if you enter a vertical dive at full throttle, then reduce the throttle, the model's speed actually decreases - while it's still diving vertically. This doesn't happen in real life - models just get faster and faster when they're pointing straight down - whatever the throttle level.
Perhaps something to change in future versions. Great sim though.