by ggunners » Tue Aug 16, 2005 9:45 pm
If you have the .mqo file of the model, use the Metasequoia LE 3D software to change the color. If not, you can edit the model's .bmp file with a photo editor or if the color is within the model itself, edit the model's .x file with Windows NotePad to change the color of the surface.
The .x file color attributes are the 1st four numbers of a Material entry as Red, Green, Blue and Ambient.
Material {
1.000000;1.000000;1.000000;1.000000;;
5.000000;
0.000000;0.000000;0.000000;;
0.250000;0.250000;0.250000;;
TextureFilename {
"modelname .bmp";
}
-- ggunners