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FMS Forum • View topic - .x --> .par

.x --> .par

Postby Thomas » Sun Nov 04, 2001 9:35 am

Hallo

Wie bekomme ich aus einer Direct3D Retained Mode (Modell.x) eine .par Datei (Modell.par)?

Thomas

---
Hello

How do I get a par file (Modell.par) from a Direct3D Retained mode (Modell.x)?

Thomas
Thomas
 
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Postby stuartn » Sun Nov 04, 2001 10:47 am

Hi Thomas,

What you do is copy an existing .par file from another model and rename to be exactly the same as your .x file...

All files must carry the same name for your model to work...

Cheers
Stuart.
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Postby Thomas » Sun Nov 04, 2001 11:48 am

Hi Stuart
I can't open .x file with the FMS beta 7, but a .par file. I created and would like a Model with the Metasequoial 2,1 this with the FMS to open. Where do I get a program, which creates from a x. to me file a .par file?
(Sorry, my english is not the best, I'm swiss)
Thomas
 
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Postby Flying Baer » Tue Nov 06, 2001 11:35 am

Hi Thomas,
Du muss eine bereits existente .par-Datei kopieren und umbenennen mit exact dem Modellnamen wie die .x-Datei.
Meine modelle laufen unter Beta 7 ohne Probleme.

Gruß Michael
Flying Baer
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Postby Thomas » Sat Nov 10, 2001 8:17 pm

Hallo Michael
Danke für deine Hilfe. Und wie bringe ich meine textures darauf (.bmp)?

Thomas
Thomas
 
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Postby Flying Baer » Sat Nov 10, 2001 10:18 pm

Flying Baer
 
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