My brother have started model flying and also got this FMS
flight simulator, wich I think is funny to play with and I
thought of making some models, however this Metasqoia
3d editor seems a little difficult for me to understand but
I have another 3d editor called Anim8or wich I know better,
Anim8or can export wavefront .obj files wich Metasqoia
can import. So I just wonder, is there anything that I should
know? I look into the .par files later wich AFAIK is the
specs of the plane (engine etc. etc.)
EDIT...
I managed to texture a test vessel and so, but when opening
it in fms it's invicible can anyone help me with that problem???
