Is it possible to edit the par file of a 3 channel model to tell it I want the rudder on the right stick (channel 1)?
The sort of model I have in mind are ones where the par file is just a list of parameters and there's a .x file to describe the shape, i.e. there are no detailed sections describing elements like wings.
I don't really want to have to remap the controller channels in Mapping/Calibration, because it only applies to certain models. I'd have to switch it back when I used a four channel one.
can I add a bit to the par file to do that?
I'm familiar with editing the parameters to just give a model ailerons, but I don't always want to do that - for some models. I want to see how they fly with three channels, but with the sticks assigned so the rudder control is where the aileron is normally.